nintendowiix.net
28 Dec 2007 about Bee Movie Das
Game:
"The voice-overs deserve praise. Not only are they completely in
German, they are also expressive and have been recorded in high
quality by professional actors."
www.gbase.ch
20 Dec 2007 about Bee Movie Das
Game:
"It's no exaggeration to say the voice-overs are first class. The
voices are great and match the lip movements, and it's a pleasure to
watch and listen to the dialogues. (...) + first class voice-overs"
GameStar
Dec 2007 about Neverwinter Nights 2: Mask of the Betrayer:
"The interaction with and between companions has once again been
resolved in an exemplary manner in Mask of the Betrayer - the
brilliant wit of the dialogues and the amount of detail in many
conversations will hold even players who normally shirk dialogues
spellbound."
www.gameswelt.de
04 Dec 2007 about Bee Movie: Das Game:
"The lively background music and the amusing dialogues of the
German version fit into the game very well and offer no grounds for
criticism."
www.gameradio.de
20 Nov 2007 about Call of Duty 4:
"The constant company particularly affects the atmosphere. You
will always feel like part of a unit, never like an all-powerful lone
fighter. The excellent German synchronisation takes care of the rest."
www.playstationfront.de
16 Nov 2007 about Call of Duty 4:
"The background music, the voice-overs and sound effects can
justifiably be called first-class."
www.gamezone.de
14 Nov 2007 about Call of Duty 4:
"The German voice output is flawless, very nearly as perfect as an
expensive Hollywood production. If only all publishers made such an
effort."
www.looki.de 13 Nov 2007 about Call of Duty 4:
"Where Call of Duty 4 really excels is in its audio-visual
presentation, which just so happens to set a new standard. (...) While
gamers are forced to content themselves with the German
synchronisation, it must be said that this has been achieved with
great professionalism, and the battle cries you will hear on the field
are very authentic. (...) The sound from your speakers could hardly be
better."
www.gamaxx.de
10 Nov 2007 about Call of Duty 4:
"On the other hand, we have no complaints to make about the sound
- the music, weapon effects and the German dubbing actors are all top
class."
www.4players.de
09 Nov 2007 about Call of Duty 4:
"The German version of CoD 4 is darn good! You can really hear that
the actors know their stuff (...) excellent German speech"
www.xbox-newz.de
08 Nov 2007 about Call of Duty 4:
"But Call of Duty 4 Modern Warfare would only be half as good if it
wasn't for the continuous radio calls. These have been excellently
translated into German and convey the objectives well to the player.
Various sound filters make the radio calls seem very real."
nintendowiix.net
04 Nov 2007 about Thrillville: Verrückte Achterbahn:
"We would also like to take this opportunity to point out that
all the texts have been recorded with surprisingly good German speech,
which is rare for Nintendo consoles, and a definite bonus."
www.nintendowiix.net
21Sep 2007 about Transformers: The Game:
"The realistic sound effects and the good synchronisation work
contribute well to the atmosphere (...) Good German synchronisation
and good sound effects"
www.gbase.ch
12Sep 2007 about Transformers: The Game:
"The dubbing actors also give a professional impression and work
towards a more positive impression."
www.playstationfront.de
20/08/2007 about Transformers: The Game:
"The Transformers have been very well synchronised, creating a
real atmosphere. Pro: + Good synchronisation"
www.gamezoom.net
12/08/2007 about Transformers: The Game:
"The sound is a highlight of the game, because not only does
the fantastic background beat fit the action perfectly, the German
actors also give a decent performance."
www.looki.de
03/08/2007 about Transformers: The Game:
"Moreover, good dubbing actors were engaged for the German
version, and thank goodness the sound effects are pretty high quality,
too."
www.gamezone.de
27/07/2007 about Transformers: The Game:
"No money was spared in the sound department, and apart from the
battle noise our ears are also assaulted by a superb German
synchronisation."
www.4players.de 27/07/07 about Transformers: The Game:
"+ good localisation"
www.planetds.de
06/07/2007 about Shrek der Dritte (Shrek the Third):
"Praiseworthy voice recordings"
www.exp.de
01/07/2007 about Shrek der Dritte (Shrek the Third):
"The actors have made a good job of dubbing this game."
www.onlinewelten.com 30/06/2007 about Shrek der Dritte (Shrek the
Third):
"The actors present themselves better, enacting their texts well
and contributing to a suitable atmosphere."
www.planetds.de
06/06/07 about Spider-Man 3:
"Spider-Man comes up with one great phrase after another as you
achieve good hit combos and the dialogues, or rather monologues, in
the cutscenes are also well worth hearing (...) great VO!"
PC PowerPlay June 2007 about Spider-Man 3:
"At least the good actors (including the German voice of Toby
Maguire) save Spider-Man 3 ..."
www.gbase.ch 31/05/2007 about Spider-Man
3:
"The sound and synchronisation are also convincing and Spider-Man even has the original voice from the movie."
www.gamezoom.net 18/05/07 about Spider-Man 3:
"(...) the dubbing actors are those of the films, and they have done a really good job."
www.onlinewelten.com 14/05/07 about Spider-Man 3:
"The synchronisation has also been well done, the actors are motivated and the localisation team even used the original voice of Spider-Man. (...) The voices fit well and we award a definite Plus to localisation."
www.looki.de
09/05/07 about Spider-Man 3:
"The
dubbing actors have done an excellent job and the background music
sets a very high standard."
www.miiwii.de 04/05/07 about Dawn of Magic:
"The effects are well done - especially for the spells - and the VO sounds great."
www.gameradio.de May 07 about Dawn of Magic:
"The voice-overs have been recorded by competent English-speaking actors. The texts were well translated into German."
www.gamezone.de
19/04/2007 about NHL 2K7:
"And so we are able to finish this test with a positive comment:
2K Sports has once again done a good job localising this title (...)
very good localisation"
www.4players.de 26/03/07 about
S.T.A.L.K.E.R.:
"The localisation is well done all round."
www.planetds.de
23/01/2007 about Spider-Man: Battle for New York:
"The fights involving civilians, armed villains and the
representatives of law and order are the greatest pastime in the game
and the pleasant cutscenes as well as the excellent speech provide a
good atmosphere for players to enjoy during long nights playing on the DS. (...)
A real bonus in "Spider-Man: Battle for New York" is the totally
excellent German voice output. It creates a real flair while you're
the comfortably playing, and players feel as if they're in a well-made
cinema film after just a few minutes. Few games are able to create an
individual atmosphere in this way, and the developers have to be
credited for this. (...) The speech and story make this game a real
experience"
PC Games 01/2007
about Neverwinter Nights 2:
"Of course, the story development is mostly pretty much linear
and the different dialogue options all lead to the same basic
statement, namely that one must choose between a good or an evil
action. But the way there is lined with well-polished dialogues and
professionally presented. (...) The dialogues, story and characters
are great. The (...) texts often had me laughing my head off."
www.gamezone.de
20/12/2006 about Tony Hawk Downhill Jam:
"Nonetheless, the playable characters are not only clearly
distinguished optically - the dubbing actors are really in character,
both in the English and in the German voice output, and again leave a
positive impression."
www.4players.de
08/12/2006 about Tony Hawk Downhill Jam:
"On the other hand, the speech is superb, without exception:
Especially the skaters' comments before each round, which you can view
individually in the video menu, are not just funny, but also
well-dubbed."
www.onlinewelten.com 08/12/2006 about Call of Duty 3:
"The sounds come across well, generating a real feeling of honour.
The German synchronisation is also convincing."
Gamestar
12/06 about Stronghold Legends:
excellent
speech (...) good German actors
PowerPlay 12/06
about Neverwinter Nights 2:
"The dialogues fit in well with the high-quality story."
Gamestar
12/06 about Neverwinter Nights 2:
"The
dialogues are the highlights of the game. (...) Excellent translation (...)
The texts in the game have all been translated professionally. (...)
The characters' strengths and weaknesses in Neverwinter Nights 2 are
underlined with plenty of wit, charm and patience. The fact that the
narrow-minded brute Khelgar has to learn tolerance leads to a lot of
smiles ('Prejudiced? I'm not prejudiced! By the Nine Hells, I even travel with a back-stabbing tiefling of all things, and you know how her kind
are!')."
www.gamigo.de
24/11/2006 about Neverwinter Nights 2:
"And there are plenty of laughs, too. You will sometimes see as
many hilariously funny dialogues here as you would normally find only
in several games."
www.looki.de
18/11/2006 about Call of Duty 3:
"The localisation work is particularly well done, the game uses
professional dubbing actors and has been completely translated into
German."
www.gamecaptain.de
13/11/2006 about Destroy all Humans 2!:
"The excellent English voice recordings have - thankfully - been
kept and have been flawlessly subtitled in German."
Gamestar 11/06
about Gothic 3:
"As
usual in the Gothic series, all the dialogues (sometimes with a
charming sarcastic undertone) were dubbed by truly professional actors.
(...) very good actors"
www.gamecaptain.de
03/11/2006 about Star Wars: Empire at War: Forces Of Corruption:
"The German actors have all done their stuff really well, the
voice of Tyber Zann is particularly convincing."
www.gamezone.de 03/11/2006 about Destroy all Humans! 2 - Make War
not Love:
"It is impossible to find fault with the translation, the team
even took pains to accurately transport the humor as well. Experts
know that it isn't always easy to translate the punch line of a witty
phrase from English into German. In this case, we take our hats off to
the developers and the responsible parties: The translation work can
definitely be classed as a success."
www.gamezone.de
25/10/2006 about Stronghold Legends:
"The acoustics, on the other hand, are exemplary and almost make
up for the damage to the atmosphere done by the graphics. The German
voice-overs, in particular, leave a good impression with their charm.
The amusing texts will make you smile from time to time - and they
were all recorded by highly professional-sounding, motivated actors."
www.krawall.de
24/10/2006 about Stronghold: Legends:
"The speech, on the other hand, is convincing, with a charming,
medieval vocabulary."
www.mega-gaming.de
23/10/2006 about Stronghold Legends:
"The German actors used also sound very good and breathe virtual
life into the heroes. They and the distinctive narrator create a truly
professional impression where the German synchronisation is concerned. (...) +
very good acoustics"
www.gamecaptain.de
21/10/2006 about Stronghold Legends:
"Prepare your ears for plenty of authentic sounds. Roaring
dragons, the rattle of swords and the soldiers' screams as they charge
the enemy. The actors also give a professional impression."
www.gamesmania.de
20/10/2006 about Gothic 3:
"Very good German actors were selected for the many dialogues,
and the sound effects are exceptional."
games.looki.de
19/10/2006 about Gothic 3:
"On
the other hand, the sound designers deserve some praise. Where the
voice-overs and the backdrop of sound as well as the impressive
underlying music are concerned, the developers of Gothic 3 are well
ahead of their competitors."
www.mega-gaming.de
18/10/2006 about Gothic 3:
"The synchronisation is a point that has been badly treated in
many games. The third installment of the Gothic series has again been
recorded professionally and is as successful as the soundtrack."
www.gamecaptain.de
15/10/2006 about Gothic 3:
"Believable dialogues and derisive comments (along with top voice
output) outside of the usual stereotypical fantasy are a huge strength
of the game"
www.gameswelt.de
13/10/2006 about Gothic 3:
"+ very good voice-overs"
www.4players.de 12/10/2006 about Gothic 3:
First of all, with regard to music and, at the latest after the first
dialogues, also with regard to atmosphere, everything is as we know it:
epic, coarse and free - that is what the tradition of the series
promises, what the fans expect. (...) Pro: good spoken dialogues,
speech: very good
www.mega-gaming.de
09/08/2006 about CivCity: Rom:
"The building sim leaves a thoroughly good impression
acoustically. The missions are accompanied by pleasant background
music that is good to listen to. All the German voices are pleasing to
the ears too, publisher Take 2 has even used some known actors."
www.krawall.de 28/07/2006 about Ab durch die Hecke (Over the Hedge):
"The little animals' phrases are entertaining and varied."
www.gamevision.de
14/07/2006 about Ab durch die Hecke (Over the Hedge):
"Just as on the cinema screens, the little creatures on your
screen at home are having anything but trouble finding the right
words, and fill the gamers' ears with many an amusing dialogue and
sample that work together with the crazy action to create a completely
fun atmosphere. (...) + Good voice-over acting"
www.gamecaptain.de
11/07/2006 about Ab durch die Hecke (Over the Hedge):
"The German actors also do their job very well"
Gamestar 04/2006
about Star Wars: Empire at War:
"Sound + professional actors 10/10 points (...) All characters and
units have been recorded by professional actors."
www.game7.de
08/03/2006 about Star Wars: Empire at War:
"Sound: 88% - Fitting music, good synchronisation"
www.gamebasis.de
04/03/2006 about Star Wars: Empire at War:
"Apart from the original soundtrack and the good voice-overs by
actors who are very close to the German voices from the Star Wars
movies, the original music contributes greatly to the game's excellent
Star Wars atmosphere."
www.krawall.de
17/02/2006 about Star Wars: Empire at War:
"The synchronisation is also well done. (...) The sound effects
and good synchronisation justify top ratings for the sound."
Das Offizielle Xbox-Magazin
(official Xbox magazine) 02/2006 about Shrek SuperSlam:
"The cutscenes keep you laughing all the time, which is
especially down to the German voice-overs and original dubbing actors."
www.4players.de
12/01/06 about Call of Duty 2: Big Red One:
"The action is accompanied by rather monotonous menu music and a
lot of very good German voice recordings."
PC Action 1/2006
about Call of Duty 2:
"Moreover, your own people and the Germans yell many warnings
with excellent voice-overs."
Das
Offizielle Xbox-Magazin
(official Xbox magazine) 01/2006 about Star Wars: Battlefront II:
"(...) Each level begins with an introduction by a (very well
synchronised) elite soldier of the 501st legion."
PlayZone 01/2006 about Call of Duty 2: Big Red One:
"(...) The orchestral notes match the action on the battlefields
perfectly and, like the speech, are of the highest quality."
www.playstationportable.de
20/12/2005 about X-Men Legends 2:
"The voice acting is excellent (...) our praise goes to the
German localisation!"
www.gamevision.de 07/12/2005 about X-Men Legends 2: Rise of Apocalypse:
"The game has been well translated and the dubbing actors
suitably selected, which really breathes life into the game."
www.gbase.ch 05/12/2005 about Call of Duty: Big Red One:
"The synchronisation is also among the best in video gaming
history."
www.gamesurf.de
02/12/2005 about Shrek Super Slam:
"The acoustics are the trump card of the title. Activision has
been able to secure nearly all the original actors for the software
adaptation. The annoying Donkey, the squeaky Gingerbread Man, the vain
Puss und the awkward Ogre are really good fun. Thus, and also thanks
to the great scripts, the cutscenes are a proper comedy show –
simply brilliant."
Gamestar
12/05 about Ultimate Spider-Man:
"(...) However, the well-chosen actors and the spectacular
effects do something for the ears. (...)"
N Zone 12/05 about Ultimate Spider-Man DS:
"The background music is okay. There's a lot of very good speech."
PC Action 12/05 about X-Men Legends 2:
"(...) Yes, the sound makes up for a lot, not least thanks to the
good voice-over actors."
www.gamezone.de
30/11/2005 about Call of Duty 2:
"Of course, we must not forget to praise the game's magnificent
sound (Dolby Digital), for a large part of the much-lauded atmosphere
is solely due to the authentic weapon sounds, the professional acting
of the soldiers and the terribly realistic noise of battle."
www.gamion.de
29/11/2005 about The Movies:
"The sound is also very well done. The noises and music are
fitting and create a real movie atmosphere. However, the actors are a
particular highlight: A fictitious radio station whose presenter
doesn't really think much of movie-making entertains the player with
wisecracks and even satirical comments on daily news items and the
development of the film industry."
www.justgamers.de
24/11/2005 about Star Wars Battlefront II:
"Thanks to Pro Logic II, the sound is really atmospheric, which
of course is also due to the fact that Star Wars: Battlefront 2 has
once again been completely translated into German and recorded using
highly professional actors. The developers at Pandemic have got it all
right."
www.gamezone.de
21/11/2005 about Call of Duty 2: Big Red One:
"Of course, the soldiers' realistic movements are solely down to
the motion capturing technology, but especially when your comrades are
standing in a group nearby and chatting, they're no longer far removed
from real actors. This convincing impression is achieved thanks to the
excellent localisation. (...) The mood among the young troopers of the
"Big Red One" is largely generated only by the excellent sound, which
brings it across to the other side of the screen in a believable
manner. (...) Fantastic localisation."
www.gamesmania.de 17/11/05 about The Movies:
"Huge praise is due to the entire localisation"
www.4players.de
14/11/2005 about The Movies:
"After the first hour, The Movies was a real platinum candidate
in my eyes. The harmonious optics, the elaborate design and the finely
animated characters make this game a pleasure to watch. The sound
along with its atmospheric melodies and other acoustics, including the
German voice output, saw to the rest (...) Voice-overs: very good"
www.pcaction.de 08/11/2005 about Call of Duty 2:
"Thanks to the sound, the first few minutes of play in Call of Duty 2
are an overwhelming experience. Shouted commands, fearful screams and
the witty speech of the allies and enemies around you resound from the
speakers more authentically and forcefully than in any other game."
www.4players.de
05/11/2005 about Call of Duty 2:
"(...) + good localisation (...) impressively designed, even more
impressively accompanied acoustically (...) the sound is once again
phenomenal (...) Voice-overs: very good"
www.4players.de
27/10/2005 about Ultimate Spider-Man:
"However, the developers have certainly created a lot of humour,
especially in the boss sequences. As in the comics, Spidey can't
resist offending his enemies – this is a source of constant
enjoyment in the German version as well (...) Voice-overs: very good"
www.planetds.de 26/10/2005 about Ultimate Spider-Man:
"For a long time, no handheld game's sound has generated as much
atmosphere as that of Ultimate Spider-Man. Many a developer should
consider following this example. The voice-overs in the game are
excellent. Players will hear Spider-Man's witty words and get to know
Venom's split personality best by experiencing the story as it is
presented here. Our praise goes to the game's presentation and thereby
to the developers."
TOMMI
Jury (German award for children's software 2005) about Madagascar:
"The characters are funny, drawn with care and they come up with
a lot of funny lines. Some of us laughed so much we could hardly go on
playing."
www.gameswelt.de
20/10/2005 about Ultimate Spider-Man:
"+ very good German voice-overs"
Das Offizielle Xbox-Magazin
(official Xbox magazine) 10/05 about Charlie und die Schokoladenfabrik:
"One highlight, however, is the German speech along with the
correct German subtitles."
Das Offizielle Xbox-Magazin (official Xbox magazine) 09/05
about Madagascar:
"We also greatly enjoyed the excellent dubbing and the varied
tasks."
N-Zone 08/05 about Madagascar:
"The crazy characters alone will make you smile constantly
and make for a lot of fun in the numerous cinematic sequences, for the
humour of the movie has been brought across well, not least thanks to
the good German voice-overs."
PlayStation2 - Das offizielle Magazin (the official magazine) 08/05
about Madagascar:
"The German voice-overs are really first class - especially
thanks to the professional dubbing actors of the American stars."
www.playstationportable.de
15Sep 05 about Spider-Man 2:
"The speech samples of the German voices from the movie are
certainly essential to this title. When super villain XY comes up with
some sinister and really evil phrase, Spider-Man retorts as usual with
a humorous quip."
www.playstationportable.de 13Sep 05 about Untold Legends:
"The good German translation is commendable (...)"
www.4players.de
04Sep 2005 about Charlie und die Schokoladenfabrik (Charlie and the
Chocolate Factory):
"high quality localisation (...) voice-overs: very good"
www.gamecaptain.de
16/08/2005 about Charlie und die Schokoladenfabrik (Charlie and the
Chocolate Factory):
"The sound is probably the game's strongest point. The voice-over
actors in particular (including the German voice of Johnny Depp) act
convincingly from start to finish. The background music is based on
the movie soundtrack and creates the appropriate atmosphere."
www.gamecaptain.de
08/07/2005 about Madagascar:
"The in-game videos are absolutely worth seeing, which is down to
the well-translated humour, the comic-like character design and not
least the excellent German actors."
www.demonews.de
05/07/2005 about Madagascar:
"Acoustically, on the other hand, I really liked Madagascar. The
German actors are totally convincing and professional. Marty, for
example, has some really funny lines, the dialogue is wacky and well
worth hearing. This goes to prove that licence games can sound good if
you choose the right voice-over actors. (...) Madagascar may not be
brilliant in the optics department, but that weakness is amply made up
for by the professional German actors."
www.4players.de
03/07/05 about Madagascar:
"And in one respect, at least, the beginning of Madagascar is
able to score: the spirit of the movie. It is not, however, captured
by the single snippet of film, but mainly thanks to the German
voice-over actors."
www.pcdaily.de
01/06/05 about Stronghold 2:
"Along with the beautiful graphics, the creators provide
successful sound output including contemporary music and the best
possible synchronisation. (...) + good synchronisation"
www.gamigo.de
10/05/2005 about Stronghold 2:
"The sound is also well done, it shines with good music and great
voice-overs."
www.xboxfront.de
10/05/05 about Star Wars Episode 3: Revenge of the Sith:
"(...) a German 'in-game' synchronisation that includes the original
dubbing actors from the movies make the game appear as in indisputable
high-class title from the point of the player's hearing organ as well."
www.br-online.de 04/05/05 about Stronghold 2:
"(...) The story is good, the graphics are varied and the sound is
excellent. Well-known voice over actors tell tales of medieval
intrigues and decadent noblemen."
Video Games
Aktuell 04/05 about Star Wars: Republic Commando:
"The German synchronisation is among the best we have heard in
the past few years."
PC Games 04/05
about Star Wars: Knights of the Old Republic II:
"Considering the vast amount of text, it is a real blessing that
professional actors were engaged for the complex dialogues (...) The
translation is also well done (...) "+ hours of very good voice-overs"
PC
Powerplay May 2005 about Stronghold 2:
"In the sound department, however, everything fits: good,
atmospheric music and professional unit speech - that's as it should
be."
www.4players.de
29/04/2005 about Stronghold 2:
"Stronghold 2 thrilled me acoustically (...) The good news: The
narrators' voices and the villagers' comments are so true to life and
so distinctive that they could be used for an audio play. When "Philipp
Bocksbeutler" grumbles about taxes or "Frederik Bierheber"
complains about the monotonous grub, gruffly amusing atmosphere is
created. (...) very good German actors; localisation: very good"
www.4players.de
19/03/2005 about Mercenaries:
"The game is accompanied by sound effects that will shake your subwoofer
as well as professional German voices: All the actors know what they
are doing and give the characters a cool profile thanks to their witty
comments – the dialogues with navigator Fiona are particularly
enjoyable. (...) localisation: very good"
www.gamigo.de 16/03/2005 about Star Wars: Knights of the Old Republic
II:
"The sound, on the other hand, is once again wonderful. The opening
music from the films and the speech alone are fantastic."
www.gameradio.de 16/03/05 about Star Wars: Republic Commando:
"The exemplary localisation deserves further praise. The German
version lacks none of the wit and quality of the dialogue - and
therefore the atmosphere - of the original. I must certainly take my
hat off to Lucasarts for this one. They have definitely earned the Sound Award."
www.xboxfront.de 13/03/2005 about Star Wars: Republic Commando:
"The actors are once again well chosen and make the German
version into a harmonious product. Localisation has always been an
important element of a Lucasarts game's atmosphere and the long years
of experience have paid off. I personally regard this title as
practically perfect as far as acoustics go and I really wouldn't know
what to suggest in order to make an Xbox game more atmospherically
detailed than this."
www.4players.de 12/03/05 about Star Wars: Republic Commando:
"+ very good localisation"
Xbox Zone 3/2005
about Star Wars: Knights of the Old Republic II:
"This sound experience is rounded off by the excellent voice
output. The many dialogues all sound interesting and very varied. The
German synchronisation is very good - far better than in the first
part. In what can be classed as a mammoth of a project (several
thousand voice files had to be re-recorded), the flair of the English
version has been expertly transferred to German. (...) Speech: Once
more very extensive. Every race speaks differently. Highly suitable
(professional) actors were selected."
www.gamezone.de
09/03/2005 about Star Wars: Republic Commando:
"Positive: good German localisation"
www.gamecaptain.de 07/03/2005 about Mercenaries:
"One thing that we have positively noted is that every single
snippet of speech in the game was carefully translated into German.
Few publishers make such an effort these days."
www.gamesweb.com
04/03/05 about Mercenaries:
"The entirely German speech is very well done."
www.gamecaptain.de
22/02/2005 about Star Wars: Knights of the Old Republic II:
"Unlike the discreetly outdated optics, the acoustics of the game
are again totally captivating. The aliens speaking in their droll
languages and the beeping droids really bring the Star Wars world to
life. The other voices, which include actors we know well from
television, are also worth hearing. The energy that has gone into the
localisation of this project is not to be sneered at - it (sadly)
isn't every day you come across such a splendid German version of such
a huge title."
www.gamezone.de
21/02/2005 about Mercenaries:
"The synchronising actors are just as good as the explosion and
combat sounds. The allied general, by the way, is none other than Sam
Fischer's superior, whose sonorous voice is perfect for this character."
www.4players.de
14/02/2005 about Star Wars: Knights of the Old Republic II:
"+ well-translated texts, good actors (...) localisation: very good"
www.gamezone.de
10/02/2005 about Star Wars: Knights of the Old Republic II:
"Once again, the game's best side proves to be in the acoustics
department: All the dialogues were dubbed by professionals, and they
are what adds the suitable atmosphere to the game. The German version
of the second instalment of the star saga with a difference was
translated in its entirety and is brought to life by actors who are in
no way inferior to those of the English original. The enormous amount
of recorded text (several hours of speech) must have required a small
miracle to be performed at the sound studio during the lavish
localisation process. It is a pity that the characters are not as well
animated as they sound - they lack practically any trace of facial
expressions, which sadly hampers slightly the emotions that the actors
bring across so well. (...) The fantastic dialogues, all recorded by
highly talented professionals, and the atmosphere created by them are
powerful arguments (...) excellently spoken dialogues (...) very good
German localisation."
www.4players.de
06/02/2005 about Lemony Snicket - Rätselhafte Ereignisse:
"top-class localisation"
www.gamecaptain.de
30/01/05 about Lemony Snicket - Rätselhafte Ereignisse:
"The story's atmosphere is convincingly reproduced not
least owing to the humorous texts recited by professional
actors, and the lovable charm of the eccentric scenario comes across
very well in the game."
www.gamezone.de
05/01/05 about Call of Duty: Finest Hour:
"Brilliant sound (...) good German VOs."
www.gamecaptain.de
03/01/2005 about Call of Duty: Finest Hour:
"Thanks to the professionalism of the actors, the German speech
contributes greatly to what is an all-round very well done sound
backdrop."
PC
Action 1/2005 about Vampire: The Masquerade - Bloodlines:
"However,
the texts were translated very well by the localisation pros at Effective Media (Jedi Outcast, etc.)."
www.gamezone.de
10/12/2004 about Call of Duty: Finest Hour:
"A brilliant audio backdrop, many a well-engineered scene, easily
comprehensible controls, good German speech."
www.gamion.de
07/12/2004 about Grosse Haie - Kleine Fische (SharkTale):
"The matching music is included as well. Several popular songs
are featured, and they all fit in well with Oscar's style. But that's
not the best of it! What's even better is the voice-overs, which are
completely (!) in German."
www.gamecaptain.de
07/12/2004 about Vampire: The Masquerade - Bloodlines:
"The game is only subtitled in German, the speech is in English.
However, the texts within the game were flawlessly translated into
German."
www.4players.de
01/12/2004 about Grosse Haie - Kleine Fische (SharkTale):
"The film's atmosphere is captured pretty well and the attractive
presentation and quality localisation score highly too. (...) Speech:
very good; localisation: very good"
xbox.boomtown.net
04/11/2004 about Grosse Haie - Kleine Fische (SharkTale):
"The very fitting voice-over actors and the good graphics are
particularly convincing."
Gamestar 11/2004
about Call of Duty: United Offensive:
"With its first-class scripted events, great speech and sound that
will test your speakers to the limits, United Offensive is in no way
inferior to the main program. (...) + bombastic sound, splendid synchronisation"
www.gamers.at
29/10/2004 about Call of Duty: United Offensive:
"The dialogues are also well synchronised and the mission
briefings put you in the right mood for the battle to come.
+
excellent speech and synchronisation"
www.gamesurf.de
27/10/2004 about Call of Duty: United Offensive:
"The brilliant German speech is particularly well done."
www.krawall.de
25/10/2004 about Rome: Total War:
"The speech and music are excellently done too and contribute
greatly to the atmosphere of Rome."
www.4players.de
22/10/2004 about Call of Duty: United Offensive:
"speech: very good;
localisation: very good"
www.demonews.de
19/10/2004 about Grosse Haie - Kleine Fische (SharkTale):
"All in all, the voice actors create a very professional
impression and adapt excellently to the game."
www.gamezone.de 18/10/2004 about Grosse Haie - Kleine Fische
(SharkTale):
"Since the speech is in perfect German too, one can onky
recommend this game to all mums and dads."
www.gamesurf.de
14/10/2004 about Kohan 2 Kings of War:
"The professional German voices deserve a particular amount of
praise."
www.gamesurf.de
07710/2004 about Rome: Total War:
"The brilliant battle graphics are underlain with the best audio
backdrop ever heard in a strategy game. (...) The German voice output
is also compelling. When a warlord makes a speech in front of his
troops before going into battle, you really feel like you're right in
the middle of it."
www.4players.de am 07.10.2004 über Rome: Total War:
"+ excellent speech; speech: very good; localisation: very good"
PC Action
about Call of Duty: United Offensive in November
2004:
"The German voice-overs complete the positive overall impression. -
A plus: Good German speech."
www.gamigo.de 29.09.04
about Star Wars Battlefront:
"Naturally, the good voice-over actors, the original soundtrack and
the appealing sound effects are a highlight."
www.spielereviews.de
26Sep 2004 about Star Wars Battlefront:
"As far as the sound is concerned, there is even more cause for
celebration. The German localisation is excellent thanks to the motivated,
serious actors."
www.4players.de
21Sep 04 about Kohan 2 Kings of War:
"The German voice output, which was professionally recorded, is
great too.
Localisation: yery good."
justgamers.de
about Kohan 2:
"The voice-over actors have done an excellent job and recorded
their lines with a lot of vigour and emotion. A synchronisation like
this should serve as an example."
www.gamigo.de
26/07/2004 about Shrek 2 (PS2):
"Activision deserves special praise for the brilliant localisation.
The German original voice-over actors from the film were engaged and
help to make the atmosphere absolutely perfect. This game has all the
wit and puns that Shrek fans love so much."
www.gamezone.de
about Spider-Man 2:
"As far as the sound is concerned, the game of course uses
recognisable themes from the movie, which makes for a great Web-head
atmosphere. This is further enhanced by the excellent German actors,
for the game's extremely numerous voice samples were recorded by the
original German actors who lent their voices to the characters for the
movie."
www.4players.de
04/07/2004 about Shrek 2:
"The real-time cutscenes are a highlight. They have been realized
in an amusing way and are just plain funny. This is owed largely to
the successful German version that not only includes the original
German voice-over actors (e.g. Sascha Hehn and Esther Schweins), but
also has well-translated dialogues. Localisation: very good"
Chip
Online 28/06/2004 about Shrek 2:
"The hilarious heroes' puns and the comic situations will make
you feel comfortable in the midst of this colourful animated world in
no time. The excellent voice-overs and the original German
synchronising actors from the film support this effect as well. "
www.gamesweb.com 29/06/2004 about Shrek 2:
"On the other hand, Shrek 2 has earned praise for the detailed
and colourful presentation, the lavishly created game characters and
the brilliant voice-over acting."
VGA test July 2004 about Shrek 2:
"Shrek 2 deserves much praise for the excellent German
synchronisation. All the important voice-over actors from the film
stepped up to the microphone once more."
www.gamigo.de
10/06/2004 about Alias:
"The actors' excellent synchronisation certainly leaves nothing
to be desired. It features all the original voices from the series,
which is really what creates the game's atmosphere."
www.gamigo.de 10/06/2004 about Alias:
"Finally it can definitely be said that this is a game made for
the fans of the series. The admittedly brilliant synchronisation and
the good presentation of the characters in the cutscenes really create
an atmosphere."
Test
result for Alias on justgamers.de, 01/06/2004:
"The
agent action title wins people over with its style of presentation,
which is just like the series, and the great actors really bring life
to their characters."
www.4players.de
03/05/2004 about Alias:
"Pro:+ exemplary localisation
Grade: very good"
www.gamezone.de
about Alias:
"Fans and friends of the TV series with the same name in
particular will be pleased with the sound, which not only includes
many familiar rhythms and effects, but also and especially very good
German voice-overs. Not a single sentence creates the impression that the
actors don't know what's going on. On the contrary: They seem to be
totally involved in the story. Computer freak Marshall Flinkman in
particular is fantastically weird."
www.4players.de
31/03/2004 about Die Geistervilla (Haunted Mansion):
"The Work of a (Translation) Artist
The sound FX generate a nice creepy atmosphere (...) and the
professional German voice-over actors have done their job. However,
even more praise is due to the exemplary translation, as the VO
neither seems affected nor causes any misunderstandings, despite the
Germanized rhyming hints.
Pro:
+ exemplary localisation"
www.4players.de 31/03/2004
about Die Geistervilla (Haunted Mansion):
"The original and varied puzzling and skill-testing interludes
make for a great atmosphere from start to finish, which is made even
better by the humorous presentation and the excellent German
localisation. (...) Localisation: very good"
Nextgaming.de
11/03/04 about Wrath Unleashed:
"The brilliance of the short and rather plain video sequences is
not down to the good optics - the voice-over actors are the real
highlight (...) The sound is still very impressive, and both the
synchronisation and the effects are compelling."
GameSurf
10/03/2004 about Pitfall - die verlorene Expedition:
"The
amusing video sequences using game graphics are well-synchronised and
do a lot to increase the motivation."
Xbox
Games 02/2004 about Armed
and Dangerous:
"The
German synchronisation is excellent. Since the characters in the
original speak with different European accents, the German characters
have various dialects too. This fits in brilliantly with the
crazy story of the game."
Xbox
Games 02/2004 about Armed
and Dangerous:
"Shooting
down baddies with (...) Bavarian and Swiss accents is great fun."
www.4players.de,
Games of the Year 2003, Best Voice Output PC: Knights of the Old
Republic:
"BioWare
has set a stunningly high standard for future role-playing games."
ghome.de
06/12/2003 about Knights of the Old Republic (PC):
"If an RPG is to be really good, it needs good dialogue and,
preferably, voice output. This is exactly where Knights of the Old Republic
excels. The texts have been written and thought out perfectly. (...)
The respective voice-overs have been adapted very well. The choice of
voices takes some getting used to at first, but once you get to know
the characters, you will realise that their voices match them
perfectly. (...) Knights of the Old Republic is our new reference when
it comes to music, sound effects and speech."
4players.de
08/12/2003 about Secret Weapons Over Normandy:
"An acoustic delight. (...) But best of all is the very good
German voice output, with the constant radio transmissions that create
a tremendous atmosphere; the musical soundtrack is especially
fantastic, and despite pompous dramatics is kept discreetly in the
background. (...) Great localisation: very good."
gamesurf.de
03/12/2003 about Secret
Weapons Over Normandy:
"Sound: Perfect: Powerful sound effects and professional actors via
radio."
4players.de
03/12/2003 about Knights of the Old Republic (PC):
"On your way you will be constantly influenced by your comrades,
as they will comment on your actions, provoke you, argue amongst each
other or simply make stupid jokes - not only including the appropriate
mimics and gestures, but also completely in German. The actors'
performance is highly believable and they have put acoustic life into
even the smallest phrase. (...) a lot of wit, excellent German acting
(...) localisation: very good"
PC
Games 3/2004 about Armed and Dangerous:
"Nice environmental textures, big explosions and first-class
voice-overs to please the eyes and ears."
www.gameguide.de
about Secret Weapons Over Normandy:
"The atmosphere in the cutscenes is very good, as the German
actors are very compelling."
www.justgamers.de
18/12/2003 about Star Wars
Rogue Squadron 3: Rebel Strike:
"The
sound department has always been one of Factor 5's strengths, as they
have proved yet again. Convincing VO, crystal clear sound effects and
a good mix of well-known melodies from the Star Wars trilogy and new
compositions create a suitable atmosphere."
rpgamer.com
about Gothic 2:
"Exposition
is not heavy-handed at all, and the translation from German is
marvelous. If I didn't know better, I'd swear that this game was
written in English."
NZone
12/03 about Star Wars
Rogue Squadron 3: Rebel Strike: