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Effective Media - your partner for professional localisation
Project
 
Star Trek: Elite Force 2
ACTIVISION
 
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Release Date:
March 2003

Genre:
First-person shooter

Localisation:
complete

A terrifying evil has awakened.

Hordes of nightmarish creatures are attacking ships and colonies throughout the galaxy. Evolved for combat, their armies have made easy work of the opposition. Now, it's up to the Hazard Team to respond.

Lead your highly trained squad from volcanic worlds to deadly swamps, from starship hulls to the underground cities of long-vanished races, from mercenary space stations to ice planets. Bring the fight to the enemy as the twisting plot unfolds. Seek to uncover the mysterious origins of the invaders and eliminate their threat once and for all.

For the sequel to the award-winning first person shooter, Effective Media was able to engage the original VO actors of all the characters and at the same time bring back the actors who lent their voices to the characters of the first game. The result is one of the most dialogue-filled shooters of the past few years.
 
Soundfiles:
picture x Munro:
"Regel 60. "Wenn Sie lügen, lügen Sie konsequent.""
 
picture x Picard:
"Die Herausforderungen, die sich uns an den Grenzen des Föderationsraums stellen, unterscheiden sich kaum von denen der Voyager im Delta-Quadranten ..."
 
picture x Tuvok:
"Die Borg werden Sie nur angreifen, wenn Sie eine Bedrohung darstellen. Sie haben genug Zeit, Subkreuzung 37 mit den drei Dämpfungsfeld-Generatoren zu finden."
 
Press Notes about
Star Trek: Elite Force 2
July 2003
PC Action
"German synchronisation: exemplary. The sound proved particularly good. For one thing, the German VO sounds excellent and includes the original voices from the series (...)"
20.06.2003
treknews.de
"The whole thing was well-synchronised by the original VO actors from the television series."
20.06.2003
4players.de
"Acoustically, Elite Force 2 is full of power: Of course, the highlight is the speech, which not only includes the original German voices of Picard and Tuvok, but also keeps players involved with wit and interesting dialogue. There are conversations everywhere - students at Starfleet Academy discuss lessons with their teachers, crewmen on board the Enterprise chat about the return of the starship Voyager ... Particular praise is earned by a dialogue you will overhear quite by chance on a Klingon base: If you eavesdrop on a certain group of people, you will hear a famous and hilariously corrupted Star Wars dialogue. Also, you can address practically any of the people you meet. They will either answer you with a "Sorry, I don't have the time", or else start chatting to you."
June 2003
www.spielmaschine.de
"Let's come to the voice-overs. The game was translated in its entirety, including the speech output. The characters were flawlessly synchronised by the original German voice actors. Not only is the grammar without fault, but each character's lip movements match the spoken language very well."
 
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picture xNews
2019
Gloomhaven in nationwide awards: 
"Localised by Effective Media, Gloomhaven was voted one of the top ten games from among all board games released in German within Germany in the nationwide awards "Deutscher Spielepreis 2019"."  
 
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"+ good German localisation"  
 
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Call of Duty: Modern Warfare:
 
"Modern Warfare actually succeeds better than most instalments of the CoD series at making its characters feel tangible. The acting for the roles of Farah and Price, in particular, is as brilliant as is the contrast between the two (...) + good German & English voice-overs"  
 
2019
www.gamepro.de about
Call of Duty: Modern Warfare:
 
"The soundtrack with its staggering weapon sounds, directional effects, and good German voice-overs is top-notch (...) In that regard, the campaign of the "new" Modern Warfare really rolls like thunder."  
 
2019
www.games.ch about
Sekiro: Shadows Die Twice:
 
"Publisher Activision also invested in a completely localised German version with very good German dubbing."  
 
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